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WorkflowJuly 22, 20268 min read

The Complete Guide to Cubase Control Surfaces

By The MetaGrid team

Cubase studio using MetaGrid Pro alongside MIDI keyboards and hardware controllers

Faster computers reduce load times, SSDs stream larger sample libraries, and powerful processors support increasingly ambitious Cubase projects. Once those upgrades are in place, however, another bottleneck emerges: how we interact with the software itself.

Modern Cubase projects are remarkably sophisticated. A media composer may work from a template containing hundreds of tracks, thousands of articulations, dozens of virtual instruments, and an extensive collection of effects. A producer may move continuously between recording, editing, arranging, sound design, mixing, and mastering within the same session. As projects become more capable, the amount of navigation required to operate them grows just as quickly.

This is why control surfaces remain important in professional studios. More than mouse replacements or banks of shortcuts, well-designed surfaces reduce friction by making frequent actions immediately accessible.

The central choice is between fixed-layout controls and adaptive workspaces. A fixed layout can be physical or touch-based: a hardware controller and a conventional DAW remote app may both keep the same faders, transport controls, and channel functions in the same places. Adaptive interfaces instead reorganize the available controls around composing, recording, MIDI editing, sound design, or mixing. Neither approach is universally better; the most effective setup depends on which controls should remain consistent and which should change with the task.

In short: MIDI keyboards remain ideal for performance, DAW controllers provide tactile mixing, Stream Deck handles fixed commands, and MetaGrid Pro creates adaptive, application-agnostic workspaces for composing, editing, mixing, and sound design.

There is no single “best” Cubase control surface. A composer managing orchestral templates has different needs from a mix engineer, sound designer, or producer moving between recording and editing. Keyboard shortcuts, hardware controllers, MIDI devices, and adaptive workspaces all have a place, often in combination.

Cubase surrounded by keyboard shortcuts, MIDI hardware, programmable buttons, faders, and a real MetaGrid Pro adaptive workspace.

A complete Cubase workflow can draw on several complementary methods of control.

This guide explores keyboard shortcuts, dedicated hardware, programmable devices, adaptive workspaces, and Cubase MIDI Remote—where each excels, where it falls short, and how the right combination can create a faster workflow.

In this guide

Why Cubase MIDI Remote Matters

Recent versions of Cubase have quietly changed what’s possible with control surfaces through the introduction of MIDI Remote. Unlike traditional MIDI mapping, which primarily assigns hardware controls to commands or parameters, MIDI Remote allows compatible controllers to integrate more deeply with Cubase itself.

The result matters more than the technical details: instead of only triggering MIDI messages or shortcuts, modern surfaces can expose session-aware information and actions that previously required menu navigation.

The MetaGrid Pro Selected Channel device displayed in Cubase MIDI Remote, with transport, quick controls, sends, and virtual-instrument controls.

The MetaGrid Pro Selected Channel device exposes transport, quick controls, sends, and virtual-instrument parameters through Cubase MIDI Remote.

Some controllers focus on tactile control, others on shortcuts and macros, while newer solutions use MIDI Remote for deeper Cubase integration.

Why Keyboard Shortcuts Eventually Reach Their Limits

Keyboard shortcuts remain one of the fastest ways to interact with Cubase. Commands such as transport control, zooming, editing tools, quantization, and window management become second nature with experience, and no dedicated controller can realistically replace years of developed muscle memory.

The challenge appears as workflows specialize. A composer may rely on articulations, visibility configurations, expression maps, Logical Editor presets, and template navigation. A mixing engineer adjusts channels, plugins, routing, and insert chains, while a sound designer alternates between instruments, effects, automation, and MIDI editing.

Each discipline adds shortcuts, macros, and repetitive tasks. Productivity eventually becomes less about remembering commands and more about surfacing the right ones in context. Experienced users therefore combine shortcuts, macros, visual workspaces, and control surfaces rather than expecting one method to do everything.

Understanding the Different Types of Cubase Control Surfaces

The term control surface covers a surprisingly broad range of devices and software. Each category solves a different problem, and understanding those differences makes it easier to choose the right solution.

Control surface Best for Main strength Main limitation
MIDI keyboard or pad controller Playing instruments and recording musical performances Immediate, expressive control of notes, velocity, modulation, and other MIDI data Limited access to editing, navigation, and application-wide commands
Dedicated DAW controller Mixing, transport, automation, and channel control Tactile faders, encoders, displays, and hands-on feedback Hardware layout is largely fixed and may not match every stage of a session
Stream Deck Shortcuts, macros, transport commands, and workspace switching Fast access to clearly labeled commands on physical buttons Best suited to discrete actions rather than continuous or context-sensitive control
DAW-specific tablet remote Portable mixer, transport, and channel control Familiar touch representation of a particular DAW’s controls Usually tied to one application and a predefined interaction model
MetaGrid Pro adaptive control platform Building task-specific interfaces across applications and workflows Application-agnostic workspaces combining commands, macros, MIDI, faders, gestures, XY control, and other interactive objects Its flexibility rewards thoughtful workspace design and an initial configuration investment

Traditional MIDI controllers remain the standard for performance. Keyboards, drum pads, faders, and encoders prioritize playing and recording over application navigation.

Dedicated DAW controllers focus on mixing, providing tactile access to channels, transport, and automation through motorized faders, encoders, and displays.

Programmable hardware such as Stream Deck excels at launching labeled shortcuts, macros, transport controls, workspace changes, and repetitive commands from physical buttons.

DAW-specific tablet remotes take a slightly different approach. They replace physical controls with a touch interface, but they are typically designed around one application and reproduce familiar mixer, transport, or channel controls using a predefined interaction model.

MetaGrid Pro goes beyond that category. It is an application-agnostic control environment whose workspaces can combine commands, macros, MIDI, buttons, labels, faders, gesture pads, XY controllers, snapshots, and other objects. MIDI Remote enables deep Cubase control, while the wider platform supports other creative and productivity applications.

Combining Multiple Control Surfaces

Choosing one surface does not mean replacing everything else. A MIDI keyboard can handle performance, Stream Deck fixed commands, a DAW controller faders and automation, and MetaGrid Pro task-specific controls. The goal is to give each tool a clear role.

Fixed Buttons Versus Adaptive Workspaces

The tradeoff introduced earlier becomes more important as projects grow. A composer writing music no longer needs the same controls as when balancing a mix; sound design and MIDI editing introduce still different priorities. Fixed layouts—whether physical or displayed on a touchscreen—keep their control structure largely constant, while adaptive interfaces can change the entire workspace with context.

MetaGrid Pro gesture-pad workspace for Cubase. MetaGrid Pro MIDI-editing workspace for Cubase. MetaGrid Pro MixConsole workspace for Cubase.
MetaGrid Pro keyboard and synthesis workspace. MetaGrid Pro performance-pad workspace. MetaGrid Pro multi-XY-controller workspace.

Adaptive workspaces can surface a different set of controls at each stage of a session.

Composer’s Template

A composer working in a large orchestral template might spend most of the day navigating tracks, jumping between markers, switching articulations, opening favorite virtual instruments, and managing template visibility. Rather than placing all of those functions alongside mixing controls, a dedicated composition workspace can group them together in a layout designed specifically for writing music.

MIDI Editing Workspace

Once recording is complete, the workflow changes. Instead of transport controls, the focus shifts to quantization, note lengths, velocity editing, Logical Editor presets, and navigating the Key Editor. A separate workspace can bring those tools together without requiring the user to leave the editing context.

Mixing and Engineering

Mixing presents another set of priorities. Selected Channel controls, inserts, sends, automation, plugin chains, and channel navigation become the actions used most frequently. Rather than searching menus or changing windows, these controls can be organized around the mixing process itself.

MetaGrid Pro Selected Channel workspace combining plugin controls, channel actions, faders, gesture surfaces, and customizable grid objects for Cubase.

One interface can become several focused Cubase workspaces as the task changes.

This is where MetaGrid Pro takes a different approach.

Rather than thinking in terms of programmable buttons, MetaGrid Pro supports task-specific interfaces that combine buttons, labels, faders, gesture pads, XY controllers, snapshots, and other interactive objects.

Through Steinberg MIDI Remote, those controls can reach Selected Channel functions, plugin management, macros, and mixer controls—not only trigger shortcuts. A mixing workspace might expose plugin chains and inserts, while a composing workspace focuses on markers, transport, and template navigation. Setup uses the included Cubase integration and MIDI Remote script, documented in the MetaGrid Pro Help Guide.

For a closer look at loading instruments and effects from an iPad, see our guide to the Cubase Plugin Manager.

Building Custom Workspaces Faster

Highly customizable surfaces take time to build. AI Builder reduces that setup by generating a structured starting point that users can refine around their workflow.

AI Builder reviewing and refining a generated Cubase plugin-button configuration. The editable MetaGrid Pro workspace generated by AI Builder for Cubase.

AI Builder shortens the path from an idea to an editable, personalized workspace.

This lowers the barrier to making personalized control part of everyday work.

Choosing the Right Cubase Control Surface

If your primary focus is recording and performance, a MIDI keyboard remains the natural centre of the studio. If you spend most of your time mixing, a traditional DAW controller with motorized faders may provide the most direct experience. Devices such as Stream Deck are excellent for transport controls, application shortcuts, and frequently used macros.

MetaGrid Pro complements those tools with customizable workspaces for different stages of a session. The strongest setup may combine several surfaces, using each where it makes the most sense.

Conclusion

Cubase offers many ways to reduce repetitive work, from shortcuts and macros to MIDI Remote and modern control surfaces.

The best control surface is rarely the one with the most features. It’s the one that fits naturally into your workflow and allows the software to fade into the background while you focus on the music.

Whether that means a keyboard, hardware controller, adaptive workspace, or a combination, the goal is a workflow that supports the way you create.